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CURSOR

This Command positions the Cursor within a Viewport.

Parameters

None
\

Qualifiers

/COLUMN=<x-cor>
COLUMN is a synonym for X_COR.
/ROW=<x-cor>
ROW is a synonym for Y_COR.
/GRAPHICS
Overrides the default Viewport Display Mode. The Display Mode is setup be default to be TEXT but can be modified via the MODE/VIEWPORT Command. The presence of this Qualifier will cause only the GRAPHICS Viewport Cursor to be setup and cause the X and Y Coordinates to be treated as Graphics Units. The GRAPHICS and TEXT Qualifiers may not be specified simultaneously.
/TEXT
Overrides the default Viewport Display Mode. The Display Mode is setup be default to be TEXT but can be modified via the MODE/VIEWPORT Command. The presence of this Qualifier will cause only the TEXT Viewport Cursor to be setup and cause the X and Y Coordinates to be treated as Columns and Rows. The GRAPHICS and TEXT Qualifiers may not be specified simultaneously.
/VIEWPORT=<id>
Specifies the Viewport within which the Cursor is to be positioned. This defaults to the current Viewport (as defined by the previous VIEWPORT Command) if this Qualifier is absent or has no associated Value. The syntax of the Viewport ID is described in full for the VIEWPORT Command.
/X_COR=<x-cor>
This specifies the desired horizontal placement of the Cursor. If this Qualifier is omitted, then the current X Coordinate will be used. The X-Coordinate should be specified in the units appropriate for the current Viewport Display Mode (See the MODE/VIEWPORT Command). Thus, for TEXT Viewport Mode the units are in Columns and may be specified as Integer or Floating Point Numbers, while for GRAPHICS Mode they are in Graphics Units and must be specified in Floating Point.
/Y_COR=<y-cor>
This specifies the desired vertical placement of the Cursor. If this Qualifier is omitted, then the current Y Coordinate will be used. The Y-Coordinate should be specified in the units appropriate for the current Viewport Display Mode (See the MODE/VIEWPORT Command). Thus, for TEXT Viewport Mode the units are in Columns and may be specified as Integer or Floating Point Numbers, while for GRAPHICS Mode they are in Graphics Units and must be specified in Floating Point.



next up previous contents
Next: DISPLAY Up: Format of Definition Previous: CHARACTER



Liz Buckle
Fri Jan 13 17:29:41 CST 1995