This Subprogram may be used to define a new Menu to which all subsequently defined Buttons will belong. This request will be treated as illegal if the currently setup Group is Locked.
Short Name Calling Sequence
STATUS = UIDFME(MENUID,TITLE,PROMPT)
Long Name Calling Sequence
STATUS = UI_DEFINE_MENU(...)
Input Arguments
MENUID (Integer) Menu ID TITLE (Character) Menu Title PROMPT (Character) Menu Prompt
Output Arguments
None
Function Value
UI__SUCCESS ) Success UISUCC )
UI__NOT_INITIALIZED ) Package not Initialized UININI )
UI__ILLEGAL_MENU ) Illegal Menu ID UIILME )
UI__ILLEGAL_GROUP ) Illegal Group UIILGP )
UI__LOCKED_GROUP ) Group Locked UIGLOK )
Note: