This Subprogram locks the specified Symbol such that subsequent requests to modify the Symbol Equivalence Text or drop the Symbol will be treated as errors until the Symbol is unlocked.
Short Name Calling Sequence
STATUS = UILKSB(SYMNAM,PASSWD)
Long Name Calling Sequence
STATUS = UI_LOCK_SYMBOL(...)
Input Arguments
SYMNAM (Character) Symbol Name PASSWD (Integer*4) Password
Output Arguments
None
Function Value
UI__SUCCESS ) Success UISUCC )
UI__NOT_INITIALIZED ) Package not Initialized UININI )
UI__ILLEGAL_SYMBOL ) Illegal Symbol UIILSB )
UI__LOCKED_SYMBOL ) Locked Symbol UISLOK ) Note: