This Subprogram may be used to define a new Symbol or to modify an existing Symbol. Subsequent occurrences of the specified Symbol Name in the Input Stream will be substituted by the specified Equivalence Text String.
Short Name Calling Sequence
STATUS = UIDFSB(SYMNAM,SYMTXT)
Long Name Calling Sequence
STATUS = UI_DEFINE_SYMBOL(...)
Input Arguments
SYMNAM (Character) Symbol Name SYMTXT (Character) Symbol Text String
Output Arguments
None
Function Value
UI__SUCCESS ) Success UISUCC )
UI__NOT_INITIALIZED ) Package not Initialized UININI )
UI__ILLEGAL_SYNTAX ) Illegal Symbol Syntax UIILSY )
UI__DUPLICATE_SYMBOL ) Duplicate Symbol Name UIDUSB )
UI__OVERFLOW ) Work Space Overflow UIOVRF )
Note: