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Viewport Priority

The display of multiple Viewports on the screen normally depends on the sequence with which they are made visible and hence the last viewport that is made visible may occlude others. UIPACK contains a mechanism whereby each Viewport may be assigned a Viewport Priority. A Viewport having a high priority will occlude one having lower priority, irregardless of the sequence with which they are displayed. Furthermore, a Viewport may be inhibited from being displayed by adjustment of its priority (as an alternative to just ``hiding" it). Note that UIPACK also contains a mechanism whereby any Viewport may become the ``Top" one, irregardless of its Priority. This feature should be used with caution since such an action will have unpredictable results when further Viewports (having different priorities) are made visible. Viewport Priorities may be defined to be any valid Integer, where Zero is the Default Priority and negative priorities will disable the viewport from being displayed.


Liz Buckle
Fri Jan 13 17:49:20 CST 1995